Anna Torv
There were a lot of things I did not know concerning video games. There are violent ones. Heavenly Sword is not a typical film. I've had a lot of conversations with a friend who wrote the game. What he's trying to achieve is to get the player to care. Yes, there's killing. The character I play in "Heavenly Sword", "Nariko", will ultimately protect her family as well as this runaway girl. The game is stunning. It's more than just a game. It's about taking care and caring for the environment. My friend is working toward an environment where you can get emotional from players. Find out if you could make them cry if they failed to save the ones whom they wanted to safeguard. This isn't "Pac-Man". Sometimes there will be a line in the script and I just cannot imagine myself saying the line. If I ask for an American they say "Oh sure, yeah." This is how we speak in Australia." Here in Australia, we say some things in a different way, for instance torch. When I ask "Can I please borrow the flashlight?" I am referring to the term torch used in Australia. The answer seems to be flat when I ask, "Can I have the flashlight?"



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